Time yet again for more Kekosongan concept art! The world of Khalan Par is a vast one, filled with many creatures, places and treasures. But throughout it all, Najhere will also encounter multiple non-player characters, the denizens of this world that she calls home. Several of them will need you to help them, but most of them are there to help you, too! These are just a few of them, and I’m sure we’ll be seeing more in the future.
The first character here is Teo, an eccentric and very active cockatoo (whose design is very much inspired by the Rito people in The Legend of Zelda: The Wind Waker), and a recent friend of the hero of our game, Najhere. Beside him is the excitable Tuli, a young langur the same species as Najhere, who idolizes and thinks of our heroine as a big sister figure. These two both live in Nana’s home village of Vatta Ya, and are integral to helping the player understand the controls of the game and how to traverse the landscape, climbing, swimming and such. These are not necessary options required to progress in the game, but they are very informative, and completing these small tasks will net the player some pretty decent rewards to get themselves started.
The third and final character I’ve drawn so far is the already-established Myn’Taka, a female golden snub-nosed monkey who lives in the northeast region of Pataling. She acts as a tour guide through the region, allowing people to take safe passage through and around the stone forest. She is very sweet-natured and can come off as a bit shy, but is a very reliable partner to have in this typically unnavigable area. Like Najhere, she is also a magic user, with an affinity for wind magic, an ability that would surely come in handy if Nana herself were somehow able to wield it. There are times when Myn’Taka can be a bit… disagreeable, but that’s another topic entirely, one we shan’t be getting into— at least, not in this post, anyway!